Another tweaking for 1.1: A completely reworked loot function!
The current function has several drawbacks:
- It scales quite fast: There is a point in the game where you suddenly get flooded with lots of loot.
- It has a hard cap at 400% item chance. Additional item chance boosters have no effect.
Have a look at the current function (yellow graph). It grows very quickly from 100% (initial item chance) to 400% and caps from there on.
Now, the new function (blue graph) is quite different. It grows moderate from 100%, but keeps growing indefinitely. Every item chance boost has an impact, however the higher the chance already is, the less impact of new boosts.