Author Archives: Andy

Version 1.4.1

A small maintenance release was pushed to Google Play and the iOS App Store:

  • Upgrade to the latest SDKs
  • Fix a bonus round exploit
  • Fix crash in certain situations, by preventing Knusperhexe from eating revive mass creeps

Christmas Present

This weekend, a special present will wait for you at the black market! I’ve heard it’s a pretty bad-ass sword.

What might it be?

What might it be?

Wish you all a happy and peaceful Christmas time!

PS: Just noticed this morning that 59 players already purchased a black market item for 250 this night. You’ve got your 250 relics back and will get a present, too.

Version 1.4 released on iOS

Version 1.4 is finally released on iOS! Sorry for that loooong delay… First there was a certificate issue, then I couldn’t build the iOS version on windows anymore and then I had a lot to do for a little side project. But what lasts long… 🙂

Have fun!

Release notes 1.4

Done! The latest version is pushed to Google Play!

Don’t miss the new stuff that comes with this version:

New creep ability: Revive

Creeps learned the power to revive themselves. Watch out for creeps with Revive. If you kill one, it has the chance to revive itself with reduced healthpoints!
mazebert-screenshot

Forge golden cards without RNG

A powerful (yet expensive) card smith entered the game: Reginn the Dvergr!
You find him by navigating to my wizard -> cards and select a card of which you do not own the golden version.
Behold: Reginn needs to be unlocked first by beating golden grounds.
reginn_option_my_cardsreginn_buy

New black market item: Hydra Arrow

TheMarine’s suggestion finally made it to the game. As a new item on Black Market rotation!
Item-64-card

Improvements / Balancing

  • Removed Unlucky Pants, Skull of Darkness, Spectral Daggers and Cape of the Spectre from Black Market (they are now regular expert cards)
  • Slight performance enhancement using new AS3 array/vector methods
  • Holgar‘s mead drop chance is now based on luck, not item chance
  • Stonecutter’s Temple got buffed (+3% damage per level instead of +1% damage per level)
  • Scepter of Time player skill now only needs one point to invest

Bugfixes

  • Marriage status of wedding rings is now persisted. In general the whole marriage procedure is now displayed more explicit (with a countdown)!
  • When the savegame is manipulated the game cannot advance anymore until the manipulation is undone
  • Fixed a potential game freeze after bonus round
  • Scarecrow‘s first shot is no longer broken
  • Fixed the bug that stole you an inventory slot under certain conditions

Have fun!!!

Infinite daily quests fixed

During the last days quest creation was unlimited. A little refactoring on server side during Easter holidays caused the problem (I forgot to adjust the database layer to work with the change in business logic).

This moment I deployed a hotifx, so it’s 1 quest per day again.

Thanks Thierry and Hoid for reporting!