Hitman

A Mazebert TD card by Andy

Hitman
Item level: 1
Since version: 0.2
Obtainable: Regular card

Changelog

s10 (2013)
  • Added to the game

Reload.

The Hitman knows he’s hit his target, so he does not pause before pulling the bolt back on his rifle. He slides another bullet into place and waits for the next creep to enter his sights.

The Hitman would like to tell you he’s lost count of how many creeps he’s killed during this siege, but that would be a lie. He keeps count because that’s what professionals do. The Hitman knows exactly how many bullets he’s loaded, exactly how many times he’s pulled his rifle’s trigger. Exactly how many shots he and his gun and his kingdom have left.

Another wave of creeps appears and with it, another target. Another bullet, another kill. The Hitman would like to tell you he's tired of killing, but that would be another lie.

Death is what the Hitman lives for.

Damage progression

Level Base damage
1 1-76
2 1-94
3 1-112
4 1-132
5 1-150
6 1-168
7 1-186
8 1-206
9 1-224
10 1-242
11 1-260
12 1-278
13 1-298
14 1-316
15 1-334
16 1-352
17 1-372
18 1-390
19 1-408
20 1-426
21 1-446
22 1-464
23 1-482
24 1-500
25 1-518
26 1-538
27 1-556
28 1-574
29 1-592
30 1-612
31 1-630
32 1-648
33 1-666
34 1-686
35 1-704
36 1-722
37 1-740
38 1-758
39 1-778
40 1-796
41 1-814
42 1-832
43 1-852
44 1-870
45 1-888
46 1-906
47 1-926
48 1-944
49 1-962
50 1-980
51 1-998
52 1-1,018
53 1-1,036
54 1-1,054
55 1-1,072
56 1-1,092
57 1-1,110
58 1-1,128
59 1-1,146
60 1-1,166
61 1-1,184
62 1-1,202
63 1-1,220
64 1-1,238
65 1-1,258
66 1-1,276
67 1-1,294
68 1-1,312
69 1-1,332
70 1-1,350
71 1-1,368
72 1-1,386
73 1-1,406
74 1-1,424
75 1-1,442
76 1-1,460
77 1-1,478
78 1-1,498
79 1-1,516
80 1-1,534
81 1-1,552
82 1-1,572
83 1-1,590
84 1-1,608
85 1-1,626
86 1-1,646
87 1-1,664
88 1-1,682
89 1-1,700
90 1-1,718
91 1-1,738
92 1-1,756
93 1-1,774
94 1-1,792
95 1-1,812
96 1-1,830
97 1-1,848
98 1-1,866
99 1-1,886