There's now lore for the Bear Hunter! These strange creatures walkin’ through the mountains? Well, the Bear Hunter reckons they must not’a heard that these forests are his, and that he don’t take kindly at all to trespassers. The Hunter’s snares normally trap black and brown bears, but he’s recently learned that they catch creeps just as easily. Hell, easier even. The bears eventually learn to avoid areas the Hunter has trapped, but the creeps? Those dumb sacks just keep marchin’ through the Hunter’s land, content to keep fillin’ the Hunter’s traps and his belly. Yes, the Bear Hunter’s eaten a lot of creep meat over the past few weeks. And while creep sure don’t cook or chew or taste as good as bear does, the Bear Hunter’s never been one to complain about scorin’ an easy meal. The Bear Hunter’s known lean times before, but for as long as this creep siege carries on, he won’t go to bed hungry.
There's now lore for Holgar the Horrible! Up to now, Holgar the Horrible’s been content to wait out this creep siege within his family’s wooden cabin. “As a professional courtesy, you understand,” says Holgar to his wife, Brunhilda, as she brings him his morning breakfast: A bowl of leftover, lukewarm fish stew and a slice of rye bread. “After all, we pillagers have to stick together. I wouldn’t want these creeps to attack me if I was raiding their land.” Brunhilda rolls her eyes and sets down Holgar’s breakfast. As soon as the stew hits the table, Holgar digs in. “Sure,” says Brunhilda, returning to the kitchen. “You’ve chosen to stay here, safe and hidden, out of professional courtesy. Not because those creeps outnumber you 500 to 1. That sounds like you, Holgar. You’re always so courteous.” “I am, aren’t I?” says Holgar. After downing three slurps of stew, the Viking reaches for his beer stein - and is surprised when his hand passes through empty air. “Brunhilda!” shouts Holgar, somehow managing to push his wife’s name out through the bits of stew stuck in his throat. “Where’s my morning beer?!” “Didn’t I tell you?” shouts Brunhilda in return. “We’re out of beer! You drank the last of it yesterday!” “Out of beer?” says Holgar. “OUT OF BEER?!” Moving faster than thought, Holgar rises from his chair, grabs his twin battle axes from their place beside his door, and bursts into the countryside. As she hears creeps start screaming, Brunhilda smiles. “Really,” says Brunhilda, “I should have told him we were out of beer weeks ago.”
There's now lore for Huli the Monkey! Let me know what you think 🙈! In Nature’s jungles, there is just one law: Do not mess with Huli the Monkey. Especially not in front of his ladies. “Dear dead gods, he’s on my head!” screams Jarad the giant. Huli has scrambled atop Jarad’s forehead and begun beating it like a pair of bongos. “The damn crazy monkey’s on my head! Jerome, get him off me!” Jarad’s partner, Jerome, takes aim and swings his massive, wooden club at Huli. Or rather, he swings his club at where Huli had been. Because Huli has already dodged Jerome’s strike, and latched himself to the giant’s club. In the trees encircling the action, Huli’s female admirers hoot and swoon. Urged on by the cheers of his chimp co-eds, Huli runs up Jerome’s club and then the giant’s arm, grabbing a pair of bananas with his tail along the way. Before Jerome can swat him away, Huli dives across the giant’s body, hurling the bananas in Jerome’s eyes as he falls. Banana-blinded, Jerome accidentally beans Jarad with his club a couple more times before stumbling into a tree himself. Both giants are down for the count, and Huli is resting safely in his fan club’s arm. Which is just another day, for the King of the Jungle.
Only five more days until the season merge! To shorten the time until merge, new tower lore ist available now for all uncommon Metropolis towers:
In less than two weeks the Dawn of Light season will come to an end. The official date is now Friday, 06/19/2020 @ 6:00pm (UTC). The version is pretty much ready and will be submitted to all play stores in the next days. Update: The new version is submitted to both Google Play and Apple App Store. The Windows binary is ready to download as well. There is no rush downloading the new release. While you can already play with new features like the new card grid, all balancing related changes will only activate after the season merge.
Supporter packsIf you plan to buy a DoL themed supporter pack, this is the last chance to do so. They’ll return to the Mazebert vault after the Dawn of Light season ends. The next supporter packs will become available in December, just before the CoC season start. Whether you purchase a supporter pack or not, I’d like to thank you for playing, enjoying, and sharing Mazebert TD. I hope you enjoyed the Dawn of Light season, as well as all the new content that’s coming afterward!
Balancing adjustmentsIn the meantime, there are some significant changes coming with 2.1. All balancing related changes are listed at the official changelog. A big "thank you!" to the community for playing so many beta games with me and offering so many good and helpful suggestions.
Reworked card textsAnother big change is that Matt helped me to rework and simplify all card texts. Especially the item and potion texts are much simpler and consistent now. All the new card images are already uploaded, so feel free to take a look! Hope to see you after the season merge! There'll be a fresh bonus round ladder to climb :-)
About a week ago @gxgx55 noticed something strange with his replay. In this game he encountered Vir and made it to >70k bonus round seconds. However, when opening the replay, it granted only around 5k bonus round seconds. When playing the replay to the very end, it stopped about the time Vir spawned. So what was going wrong? When validating games the game is validated only up to the last written frame in the replay. In case of @gxgx55's game, his last user action was done when Vir spawned, so the validation stopped at this frame... The easy part was replays, which will be fixed with the next client update. I've also adjusted the validation so validate until the end of the game, for all future submitted games. But there were also >100k old games with potentially wrong experience/bonus round seconds. During the last week I've written a little batch process to revalidate all games ever submitted. The process ran a validation on every game and checked the difference in experience/bonus round seconds. Most of the games showed no difference, but still every game had to be looked at to be sure. As you can imagine the process took a few days to finish :-) About 500 games showed a difference and I've updated those games right now. If you open @gxgx55's game you'll notice it now shows the correct numbers. This also means, some ladder positions are now a bit different than before. I made a site where you can check if one of your games was affected by this bug, just open it while being logged in: https://mazebert.com/revalidated-games/ Thanks for helping me find this bug and your patience!