Tower card
Name: Bomber man (or something idk)
Tier: rare or unique
Range: 1-2 (depending on balance needed)
Damage: 20-30 (damage at 99 high-very high)
Attack Cooldown: 10s
Cost: what ever you feel is right
Ability: every attack puts a stack of Explosives on the target creep. Upon creep death he explodes dealing 1%-5% (input needed) of Max hp x number of explosives to creeps within 1 area around it.
If possible have the ability only work if only 1 creep is hit.
Item card
Tier: Unique
Ability: When carrier kills a creep the creep explodes dealing 100% of Max hp - 0.975 per tower level (higher levels do less) to creeps within 1 range
another idea that could be a tower or item
On attack this tower throws a Spear impaling and knocking the target into the creep behind it. Number of knockbacks/impales is equal to the cool down of the tower (5s cool down is 5 impales)
These are rough ideas
bampiru
Level: -
Rank: -
i like the ideea of this beeing an item card...equip it and your char loses 60% of atk speed...but it only tags 2 max creeps per round dealing 40 % max to creeps in 3 range