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Isles of time (land idea)

time passes x2 faster, stacks with scepter of time. - (time effect) Towers get weak as the time passes. -1% damage/crit damage and attackspeed with each second in the bonus round. However, towers on some areas are unaffected by the effects of time.

Trying to lowering cole score? So the map only take an effects when enter bonus mod how about add -1%damage=+10 exp for balance because bonus round is the only my source of exp...