Awesome! Also, I could never say all the pictures were made by you!
Well then. I think I'll be constantly watching on my app update until this is released!
My my,
I would've thought the Chef to be the winner since we're lacking Aura towers but...
Who am I to complaint!
(:
Also, for me when I hear the word "Sniper", I imagine a Sniper holding an AWP rifle from Counter-Strike or a green beret more than a Tank :D
But, since you've gone through the trouble already, no need to change it. It's a small detail afterall.
What about how it functions? You haven't mentioned that in the card info.
We gotta see it in action!
BTW, I think I'ld prefer a Full name instead of a vague nick name :D
Any suggestions for a name for this guy? Your choice, sir :-)
As for the abilities, I'm trying to implement a pierce attack for this guy as you indicated in the related thread. For the shots, I'm letting the fired projectile split into several bullet parts forming a little cone, to have the desired aoe effect. Let's see how that goes :-D
As for the second ability of this guy you suggested some headshot probability. I think a X% chance to do Y% more damage in a shot would be really cool :-D.
Well then since with your changes, the character reminds me of this rather then the Master Sniper, the name and motto can be found in this video:
https://www.youtube.com/watch?v=AVQ8byG2mY8
:P
If you can do the base damage higher but every bullet part less powerfull that'ld do it. Maybe once in a while with an X% chance he can shoot 1-2-3 bullets depending on the level of the monsters/tower. Maybe that would cover the issue of headshots.?