Another really interessant addition for the lategame.
But there are 2 things i wonder about:
Might it be possible to get an increase/level on the cape? (5% base+0,02%/level or whatever)
I personally for legendary items it fits more when they increase a bit over time ^^ But well... that would be cosmetic only XD
The second thing is: Why the hell is that set on a spider?!
But for the 2 Carry setup this will fill the missing equipment spot =)
Hehe, spider was just the random tower I had on my playground-map for the screenshot :-)
Also, good point about the level increase, thanks for the hint. This should be more like it:
Cheers!
Like i said it was just my opinion and well.. random numbers ^^'
But much appreciated.
Somehow it fits better to my view of high tier equipment =)
@Andy . Wow its great. I love it. I think you actually did a nice job coming up of a better set effect that what i had orinally had in mind. :-)
Sorry if i have been out for a while. I have been really busy lately. Thanks for the feedbacks and ideas. Its actually better than before. Congrats. :-) I am so pleased you actually considered this idea.. thanks again!!
Hmm, the cape seems kinda weak on its own. I think such effect would be ok maybe for a common (grey) tower, not for a legendary one. I didn't do the math, but to me it seems the effect of dried cactus is far better than this one.
Otherwise its a nice idea.