Finally the tutorial is complete. It explains the game interactively! Also, after completing the tutorial you can continue playing like any other regular game! Have a look:
http://youtu.be/WKWsWoZLpfE
It was quite challenging to get the little tutorial speech bubbles into the game without breaking anything. This was the first time in my programmer's life I could use the state design pattern for any good. Yeah!
One goal was to not bloat the whole thing. I know from my experience that tutorials tend to bore me very quickly, if their pace is not fast enough. The texts were made as short as possible. Plus, for the unpatient, the goal of each step is summarized in a short, highlighted sentence.
What do you think? Would you enjoy this tutoiral? Would it be any help to get into the game, before you knew how the mechanics work?