Version 0.9.3 too hard?
I received a lot of feedback that 0.9.3 is too hard. Though I did not change drop rates, creep hitpoints or the levels of difficulty. The big difference to version 0.9.2 is the new armor calculation. While in 0.9.2 the damage to regular creeps at wave 90 was reduced by about 10%, in 0.9.3 it is 30% already. What's your experience with the increase of difficulty? Does the 'Easy' and 'Normal' difficulties need to be adjusted? [caption id="attachment_3242" align="alignleft" width="480"]