Vote for your favorite map!
Two weeks passed since I started the map challenge. We got a lot of suggestions to vote for! The idea with the most votes will be implemented as an additional map to choose from in the next version.Map by Chris
The first map I want to present. This design was made by Chris, a couple of months ago via facebook. He basically initialized the whole challenge! The design is not yet ready for the currently used isometric perspective, but it can be adapted easily!Map by Syotos
A very solid map with a lot of detail. Also we already have the paths for land and air units marked on it. Interesting fact: The creeps spawn on top and run down towards their target.Map 'Ohm' by Jrake
The theme of this brilliant map idea is Ohm:... and since most people are crazy over electric/iron man, I thought of the ohm symbol. - JrakeLegend: Blue= water. nothing Grey = creep path Darkgreen/ green = land / land or water black line = creep path pink line = air creep path
Map #1 by Warlemming
Another one from Warlemming. The special thing is that the creeps start on two different points and advance to an exit in the center of the map. A very creative suggestion!Map #2 by Warlemming
This is a really cool suggestion from Warlemming. The idea is to offer possiblities for some new strategies. One single spot for a very risky one-man-show. A triple spot behind it. And finally some nice big blocks to build towers like crazy.Map by Bianca
This one was shared by Bianca via facebook:My special feature: the red bubbles show a special kind of tower placements. The towers should sit on a "mountain" so they get a better (over-)view; the range could increase with one or two fields (or also a set percent number - how the programmer wants ;-)). I hope you like it :mrgreen: - Bianca