First of all I'm sorry.
andi, I hope you are not upset :-)
My first impression of the game you are amazing. so I'm trying to find a weakness your game system.
The first time I tried this game on my android with gameCIH. but I was not able to fully exploit your game, this is because the game uses a lot of double data type and the address obtained by gameCIH not be saved or change the data type.
then I tried your game on the desktop by using CE. level based on exp wizard so I just changed the exp becomes 9999999 and play a little game to lvl up. to win the game while I only have to change the value in points into berserk 9999999/10 (a byte to 4byte). enough with a dandelion you can win every game.
I understand the difficulty of securing a game.
even games with client-server side. I also have not found an effective way to secure it.
translate by google :-)
Hi thole,
thank you for your follow up and your explanations. This is very much appreciated! The way you did it is indeed very clever and something I really haven't thought about. But directly changing the values in RAM makes sense, didn't see the forest because of the tress here. As soon as I'm at my PC I will try to reproduce what you did. I already have some ideas how to prevent this in the next version, but a reproducable scenario would be great for testing if it really works :-D Being aware of this possibility will probably make me code some parts of the game a bit differently.
I think you deserve an own tower card :-)