Are there difference between 60fps and 30fps?
I found the min Cool down time is 0.1s.
CoolDown=BaseCoolDown/(1+AttackSpeedAdd%)
When CoolDown<0.15s, it will show as 0.1s.
as i know 30fps has 1/30(=0.033)s maximum cooldown
and when u use Sceptor of time it would be 1/15(=0.066)s
in any conditions all maximum speed show as 0s so they seem same but in real 60fps has double up higher dps and
(30fps+sceptor) dps = (60fps+No sceptor)/4 dps 4times differenct
but over 0.066s cool down 30fps is fine enough
I test it, my shadow's Cooldown become 0 when Attack speed add reach 1900,
I am still not sure when Attack speed continue rise, what will happen.
base-cool-speed
1----0.05-1900
1----0.04-2400
1----0.03-3233.333333
1----0.02-4900
1----0.01-9900
or
base-multiple-speed
1----20-------1900
1----21-------2000
1----22-------2100
1----23-------2200
1----24-------2300
1----30-------2900
1----40-------3900
1----50-------4900
1----60-------5900
Correct me if I'm wrong, but Sceptor of Time would divide FPS, not multiply, would it not? If the game is doing 60FPS, and you're asking it to do twice the work in the time, it would go back to 30FPS effectively (Or 15FPS off of 30).
Could be mistaken of course, I don't play with the Sceptor all that much myself.
Hi guys, don't know if I am retarded or if I just can't read. Are you guys saying that FPS affects DPS? This is how I interpret what is written above.
Example 30 FPS
AS is capped at 0.03 = 33,3 attacks per second. If I now use scepter does that mean my carry will only attack 15 (=30 FPS/2) times per ingame second? Resulting in my DPS only being 45 % (=15/33.3) of maximum potential.
Example 60 FPS
AS is capped at 0.03 = 33,3 attacks per second. 60 FPS allows all the attacks to go through. Using scepter i only get 30 attacks (=60 FPS/2) resulting in my DPS only being 90 % (=30/33.3) of maximum potential.
I have always played 30 FPS with scepter and my best time is 74748 seconds on easy. Would that imporve drastically if I used 60 FPS without scepter. If it does I want to kick myself. HARD...
Wish you a really good new year!
Hoid
Yes, technically speaking, the best the game can do is by playing in 60FPS mode with no Sceptor of Time active (0.016 minimum attack delay). 30FPS with no Sceptor and 60FPS with Sceptor will both do 0.033 attack delay. 30FPS with Sceptor of Time will do 0.066 attack delay.
For the record, it won't allow attacks to go through or not, the game will tell you what the minimum attack delay is (It'll add a "Min" to the end under speed when you've hit it). Going past that will just waste the speed bonus.
This was "fixed" at some point between the thread creation and your post 30 hits per second is max attack speed now.
Good to know, thanks! I did some testing and the savegame I had saved, starting at 12 k bonus, lasted on average of 90 k seconds (have run it 8 times, 4 times on each setting), no matter if i had 30 fps with scepter or 60 fps with scepter. So if there really is a difference, it should be minimal. I should probably do a real test where I write down the times and see if there actuelly is a difference, even 1 % equals 1 k seconds on a 100 k run, and when you have come that far every second matters.